Thursday, February 28, 2013

Unity + Derp = Derpity

I was on schedule to run the whole pipeline once without any algorithm changes, and then I realized I have no idea how to use unity (haha). I finished generating the data file from the SPR portion of the pipeline when I was sleeping last night, and this morning I woke up ready to stuff it into unity.

Behold, I open up the project file, and I have no idea what any of the panels do. So I watched a bunch of tutorials. (like this one: http://www.youtube.com/watch?feature=player_embedded&v=hbjB80-Mc7E ).

Very helpful. Now I am reading the code, and trying to figure out how to specify which sound to propagate. Maybe pengfei will be in the lab tomorrow (thursday), he was busy today >x< ...

The code currently is weird in "initmap" of soundpropogator. I have a vague idea that somewhere i should be replacing the dataset, but I haven't yet found where that lives yet.

I think the code is fine in the init steps however. The reciever is outputting a signal. (I can't tell which signal but there is definatly a signal).

I'll take another look tomorrow.

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